EnemiesΒΆ
Hostile creatures and other dangers found in Age of Time.
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Orc
The standard enemy. Moves slowly. Drops Gold.
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Dynamite Orc
A red Orc that throws Dynamite. Drops two or three sticks of Dynamite and has a chance to drop lit Dynamite.
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Rocket Orc
A small orange Orc. Moves very quickly and one-shots most of the time. Drops Gold.
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Imp
A small green Orc found in the Woods. Fires bolts; drops Exploding and Steel Bolts.
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Fire Orc
A red Orc that uses Fire magic. Only spawns in the Volcano. Drops two or three sticks of Dynamite and has a chance to drop lit Dynamite.
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Sea Monster
A blue Orc that only spawns in water. Extremely tough. Drops Steel Bolts and can also drop Blue Potions. Sea Monsters override other spawn tables as long as you're in water, even inside nominally safe zones. They instantly kill players on contact, cannot walk on land, and normally only reach land if a player knocks one there with a shield effect.
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Zombie
A gray, skinny Orc. Slightly fast but weak. Drops Gold.
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Bunny
A tiny red Orc. Very slow. Drops Gold.
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Knight
A lanky Orc-like enemy that shoots bolts. Drops Gold.
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Meat Cube
A slow red cube. Larger ones split into four smaller ones. Drops Gold.
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Blue Slime
A quick blue cube that only spawns near the Beach House. Drops Gold.
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Horses
A creature you can ride. Not really an enemy, but you can kill them.
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Players
Other players. Usually extremely hard to evade or kill.









